12:10 - 3:10 PM
- Copied files for card over to folder 11_1
- Went through the list of primitives that I still need to make
- Snowman
- Scarf
- Sticks
- String of lights
- SnowGlobe
- Art Supplies
- Snow Flakes
- Snow Flakes I'll have as being spheres since I'm not going to do a close up of them
- Snow Flakes = Done
- Drew three splines
- Connected them
- Added circle spline and swept them into their three dimensional form
- Got rid of the caps and made the tips more narrow
- Saved
- Stick Arms = Done
- New File
- Drew splines
- Copied them and used the loft function
- Went and did a tutorial that turned out to be on how to animate cloth
- It didn't give the same results as what had been shown in the end of the tutorial
- Here's the link
- I didn't bother saving the file but I kept the link just in case I want to go back and do it again for something else since the scarf I'm doing doesn't have to move like cloth
- I found a page of tutorials as well, I haven't actually tested any beyond the one mentioned above
- Created another scarf in the same file then named it Scarf_1_1.c4d (Scarf_1_2.c4d Hypernurbs)
- Added color
- Saved
- Scarf = Done
- New file
- Created snowman
- Merged scarf into snowman file called it snowmanfinal.c4d
- Opened the file for the set
- Added a sphere that encapsulated it
- Added material to sphere to see how it would react to the landscape inside of it
- Started altering the edges of the landscape in order to make the group fit itself to the sphere
- Added a camera to for it to capture the snow ball rolling over the hills when it get animated
- Enlarged the scape
- Made a boole btw the scape and the glass
- Unfortunately because I got the wise idea to apply hypernurbs to the scape then boole it after it already worked I corrupted the file. I can open it and I can work on it but a bunch of distorted windows eventually cover my entire work space and the program slows down
- Grabbed a back up file and corrected the problem by eliminating the hypernurbs
- And doing so slowly (doing one thing then waiting, do the next thing and wait, etc.)
- What has been done today:
- Sticks
- Snowman
- SnowGlobe (Basic shape of it)
- What still needs to be made/done:
- Art supplies
- String of lights
NOTE***: I'm behind by a day of work but I am going to be working on the files again tonight as well as Wednesday and Thursday. I will get caught back up.
Deadlines:
Wed, Nov 2nd = Primitives modeled + Stage set + Cameras
Thurs, Nov 3rd = All animating + All rendering + Compiling in Final Cut
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